DESIGN TECHNOLOGY - KS4
Design Technology Learning Journey
WHO’S WHO?
Progress Leader: Mr S Chilvers
Assistant Progress Leader: Mrs K Evans (Hospitality & Catering)
Teaching Staff: Mr J Smith (Teacher of GCSE Design Technology)
COURSE INFORMATION
GCSE Design and Technology allows students to understand and gain the skills required to undertake the iterative design process of exploring, creating and evaluating. The majority of the specification is delivered through the practical application of this knowledge and understanding.
COURSE CONTENT
The subject content is split into three sections as follows: Core technical principles, Specialist technical principles and Designing and making principles.
In order to make effective design choices students will need a breadth of core technical knowledge and understanding that consists of new and emerging technologies, energy generation and storage, developments in new materials, systems approach to designing and mechanical devices.
Specialist technical principles covers selection of materials or components, forces and stresses, ecological and social footprint, sources and origins, using and working with materials, stock forms, types and sizes, scales of production, specialist techniques and processes and surface treatments and finishes.
Students should know and understand that all design and technology activities take place within a wide range of contexts. They should also understand how the prototypes they develop must satisfy wants or needs and be fit for their intended use. For example, the home, school, work or leisure.
COURSE ASSESSMENT
Unit 1: 50% Non-Exam Assessment – The NEA project is an investigation into a contextual challenge, and should consist of a working prototype and a concise portfolio of approximately 20 pages of A3 paper, equivalent A4 paper or the digital equivalent.
Unit 2: 50% Externally set formal examination.
Assessment objectives (AOs) are set by Ofqual and are the same across all GCSE Design and Technology specifications and all exam boards. The exams and non-exam assessment will measure how students have achieved the following assessment objectives.
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AO1: Identify, investigate and outline design possibilities to address needs and wants.
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AO2: Design and make prototypes that are fit for purpose.
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AO3: Analyse and evaluate: design decisions and outcomes, including for prototypes made by themselves and others wider issues in design and technology.
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AO4: Demonstrate and apply knowledge and understanding of: technical principles, designing and making principles.
To read the tables please rotate to landscape or view on a larger screen.
YEAR 10
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TERM
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UNIT OF STUDY
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KEY SKILLS / LEARNING
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Autumn
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Applied Design Studies:
Industry and business theory
Exploring different materials
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Impact of design & industry on the world
Overview of timbers, polymers, textiles, metals, graphics, electronic and mechanical components and smart materials
Understanding Production methods
Importance of sustainability
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Spring
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Applied Design Studies:
Furniture design Project
CAD/CAM & 3D Printing
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being able to use Google Sketchup for design ideas
2D Design creating 2D/ 3D objects on the laser cutter
Using tinkercad to produce 3D printed models
Generate rotation designs
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Summer
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Applied Design Studies:
Focus on Timbers
Decorative box project
1st June Start Coursework unit
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Processes and techniques in timbers
Workshop practical skills
Context chosen and Analysis started
Research for chosen project
Design Specification and Brief
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YEAR 11
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Autumn
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Coursework unit NEA Project
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Personal project design ideas generation
Production of prototypes and models in card and laser cut plywood
Design develop and manufacturing planned
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Spring
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Coursework unit NEA Project
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Draw and scale prototype selecting appropriate software
Refine existing design work showing development following testing
Production of main product using relevant machinery/CAM to produce working model/product
Self & Product Evaluation
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Summer
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Revision
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Revision based on theoretical studies including, Industry and business, designers, sustainability, materials and processes.
Exam techniques and drawing/ maths skills
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ENRICHMENT OPPORTUNITIES
Technological visits if relevant exhibition available to support learning.
A LEVEL/BTEC REQUIREMENTS:
Students are usually required to have a Grade 9 - 5 pass at GCSE to enter AS/A2.
A Level Courses: Design and Technology product design (3D), product design (textiles) and systems and control technology.
BTEC Courses include Level 3 Extended Diplomas in 3D Design and Technical design production.
HOW TO SUPPORT YOUR CHILD'S LEARNING
Ask them what think about Design and Technology? Ask them how something works? Why is it designed like that? What would happen if they didn’t use they design? Encourage problem solving and making activities.
WHERE TO GO:
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The Design Museum
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Legoland discovery Centre
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Museum of Science & Industry Manchester
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STEM Discovery Centre Stevenage
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Museum of Liverpool
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The V&A Museum London
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Science Museum London
WHAT TO WATCH:
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How it’s Made
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How Do They Do That
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The Gadget Show
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Inside The Factory
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Manufacturing Documentaries
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Any YouTube videos new modern and smart materials
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YouTube: Any video clips on GCSE students' work focusing on prototypes
WHAT TO READ:
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The Elements of pop up, A popup book for aspiring paper engineers by James Diaz and David A Carter
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Choosing and using hand tools by Andy Rae
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The Eco-Design Handbook by Alastair Faud – Luke
ONLINE:
BBC Bitesize DT
Stem
Technology student
Twitter @UHHSArts
Instagram Account
FUTURE CAREERS:
Aerospace Engineer, Architect, Cabinet Designer/Maker, Carpenter, Civil Engineering Technician, Construction and Building services, Computer Aided Design Technician, Design & Draughting Technician, Electrician, Engineering Model maker, Gardener, Graphic Designer, Lighting Technician, Locksmith, Mechanic, Plasterer, Plumber, Product Designer, Quantity Surveyor, School Teacher/Lecturer, Service Technician, Set Designer, Sign writer, Telecommunications Designer, Window Fitter.